A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world
As Computing underpins today’s modern lifestyle, we believe it is essential that all pupils gain the confidence and ability, that they need in this subject, to prepare them for the challenge of a rapidly developing and changing technological world. It is our intention that the study of Computing will enhance and extend children’s learning across the whole curriculum whilst developing digital literacy, computer science and the ability to create computer programs. Pupils will also understand how to live and use technology safely in an increasingly digital society.
Our Computing scheme of learning has been developed with the use of detailed and creative units from the J2E online platform.
J2code, Jit5, J2data and J2write are used in conjunction with Espresso Coding to ensure pupils are accessing a high-quality computing education which will equip them to use computational thinking and creativity to understand and change the world.
Pupils are equipped to use information technology to create programs, systems and a range of content. As part of the curriculum they are also made aware of the dangers and risks associated with the use of the internet and are taught how to keep safe.
Computing also ensures that pupils become digitally literate to able to use, and express themselves and develop their ideas through, information and communication technology.
Assessment is viewed as building a picture over time of a child's learning progress across the curriculum and is viewed as an integral part of teaching and learning.
Assessment for learning (AFL) and Visible Learning underpin all learning. A variety of feedback is used to inform the pupils about their learning so that they become more involved in their own learning and from this gain confidence in what they are expected to learn and how to progress it further.
Core success criteria and learning intentions are used to track pupils understanding of their learning.
Pupil Retrieval Practices include:
KWL grids, quizzes, concept/ mind maps, questioning, success criteria, learning intentions and pupil targets.
Whole School Tracking and Progress
We use iTRACK which is the online pupil tracking software that uses powerful data analysis to track pupil progress and attainment in real time.
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